AI Insights · Timothy · January 2023
Top 5 Tennis Games Performance in Oceania Q4 2022
An analysis of the performance of the top 5 tennis game apps in Oceania during Q4 2022, highlighting trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top five tennis games in Oceania showed varying trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app performed:
Tennis Clash: Multiplayer Game from Wildlife Studios saw a steady decline in weekly revenue, starting from approximately $13.9K in late September and dropping to around $7.8K in mid-December before rebounding slightly to $10.2K by the end of the year. Weekly downloads fluctuated, beginning at 2.8K and experiencing a dip in late October, but ultimately rising to 3.5K in the last week of December. Active users also demonstrated a similar pattern, starting at 16.6K, dipping to 13.5K in early December, and then climbing back to 16.4K by the end of the quarter.
Tennis Arena from Helium9 Games had modest weekly revenue, peaking at $273 in late September but generally staying below $200 for the majority of the quarter. Downloads showed a gradual increase, starting at 490 and reaching 503 by the end of December. Active users remained relatively stable, fluctuating around the 1.7K mark throughout the quarter.
Virtua Tennis Challenge by SEGA experienced minimal revenue changes, mostly hovering around the $20 mark, with a notable peak at $52 in the final week of December. Weekly downloads remained low and stable, ranging from 43 to 66 throughout the quarter. Active users also showed little variation, staying around the 400 mark.
3D Tennis from Mouse Games had negligible revenue, with only a few weeks showing minimal earnings. Downloads were consistent but low, fluctuating between 43 and 72. Active users displayed a slight downward trend, starting at 299 and ending at 243 by the end of December.
Ultimate Tennis: 3D online spo by Metaverse Labs Inc showed a slight decline in weekly revenue, starting at $89 and decreasing to $39 by the end of December. Downloads were steady but low, ranging from 31 to 60. Active users remained relatively stable, fluctuating between 329 and 394 throughout the quarter.
Overall, the data from Sensor Tower highlights the varying performance of these top tennis games in Oceania. For more detailed insights, visit Sensor Tower.